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glowing_dust_listeffects [2024/09/29 04:43] jazzman170glowing_dust_listeffects [2024/09/29 04:55] (current) jazzman170
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 **<fs 120%>Important Notes:</fs>** **<fs 120%>Important Notes:</fs>**
-  *It is recommended to equip at least 300 units of debilitating Dust (such as red, white, etc.) to achieve a 3-second debuff duration per attack, considering the delay between attacks. Equipping less may result in a significantly slower increase in debuff duration orworse, a debuff that expires before your next attack. If you manage to attack just before your target and apply a blind effect, it will likely take effect and provide safety, though this tactic is effective only against a single enemy at a time. Buffs that increase attack speed can partially mitigate this issue.+  *It is recommended to equip at least 300 units of debilitating Dust (such as red, white, etc.) to achieve a 3-second debuff duration per attack, considering the delay between attacks. Equipping less may result in a significantly slower increase in debuff duration or worse, a debuff that expires before your next attack. If you manage to attack just before your target and apply a blind effect, it will likely take effect and provide safety, though this tactic is effective only against a single enemy at a time. Buffs that increase attack speed can partially mitigate this issue.
   *If you find yourself with less than 300 dust, using magic staffs is highly recommended given that even the lowest quality of staff is a 3 second debuff time. See [[S&G_StaffCrafting|Staff Crafting]] for more information.   *If you find yourself with less than 300 dust, using magic staffs is highly recommended given that even the lowest quality of staff is a 3 second debuff time. See [[S&G_StaffCrafting|Staff Crafting]] for more information.
   *When equipped, in order to make use of your other dust effects such as from Red Dust or White Dust, you must actually 'hit' your target.   *When equipped, in order to make use of your other dust effects such as from Red Dust or White Dust, you must actually 'hit' your target.
   *Creatures have a 'Resistance' to dust effects that climbs with their level. This resistance will deduct time from your own debuff time. This will hardly be noticeable with enemy's near your own level and is far more noticeable with enemy's far above your level. See [[Resistance_Explained|Resistance:How it works]] to understand how resistance works.   *Creatures have a 'Resistance' to dust effects that climbs with their level. This resistance will deduct time from your own debuff time. This will hardly be noticeable with enemy's near your own level and is far more noticeable with enemy's far above your level. See [[Resistance_Explained|Resistance:How it works]] to understand how resistance works.
glowing_dust_listeffects.txt · Last modified: 2024/09/29 04:55 by jazzman170

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